What becomes very relevant to any system developer seeking to exploit a bias or trend is a)how are we defining that trend and b) how long does the trend need to last to be recognized and be exploited.
Archer, what do you call pattern recognition?How many hands would a pattern recognition player be looking at.
Personally, I am looking back two hands for example, the
TB4L or
OTB4L,
and I go back as far as five hands using a three out of five method, depending on the strength of the bias I am expecting. Of course there is
more going on here than just trend following, but I am sharing the ideas for those who are exploring approaches to the game.
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